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Best On-line casino and Sportsbook ,Safer, Fascinating, Cellular Ready

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Kaszinói etikett mit szabad és mit nem az asztaloknál 3

Kaszinói Etikett: Mit Szabad És Mit Nem Az Asztaloknál?

Általános viselkedési szabályok a kaszinóban

A kaszinókban betartandó viselkedési szabályok alapvető fontosságúak a kellemes és zökkenőmentes élmény érdekében. Az etikett segít megőrizni a játék hangulatát, tiszteletben tartva más játékosokat és az egyik legfontosabb szabályokat, amelyek biztosítják, hogy mindenki biztonságban és komfortosan érezze magát az asztalnál. Ebben a cikkben bemutatjuk a kaszinói viselkedési normákat, melyeket érdemes betartani az élmény maximális élvezete érdekében.

Magatartási normák

Magatartási normák játék közben alapvető szerepet játszanak a kellemes és tiszteletet mutató környezet fenntartásában. Ezek az irányelvek segítenek megőrizni a játékosok közötti jó hangulatot és biztosítják, hogy mindenki méltósággal és megfelelő etikettel vegyen részt a kaszinói tevékenységekben. A kaszinói etikett megértése és betartása kiemelten fontos minden szerencsejáték-rajongó számára.

Játék közbeni etikett

A kaszinókban betartott viselkedési szabályok, vagyis a játék közbeni etikett, fontos szerepet játszik a kellemes és rendeltetésszerű játékélmény megteremtésében. Ez az irányelv segít megőrizni a társas egyensúlyt, tiszteletet mutatni más játékosok és az étkező személyzet iránt, valamint hozzájárul a kaszinó jó hírnevéhez. A következő cikkben áttekintjük, mit szabad és mit nem az asztaloknál, hogy mindenki élvezhesse a játékot anélkül, hogy félreértések vagy kellemetlenségek keletkeznének.

Mit szabad és mit nem az asztaloknál?

A kaszinók világa nemcsak szerencséről és játékról szól, hanem a megfelelő viselkedésről és etikettet is elvárnak az asztaloknál. Az udvarias magatartás és az etikett betartása hozzájárul a kellemes hangulat megteremtéséhez és a tisztességes játékhoz. Ebben a cikkben áttekintjük, mit szabad és mit nem az asztaloknál, hogy mindenki élvezhesse a kaszinó nyújtotta élményt.”

Személyes tárgyak és elektronika

A személyes tárgyak és elektronika szerepe és viselkedése a kaszinókban fontos része a megfelelő etikettnek. A játék során nemcsak a szabályokat kell betartani, hanem az adott helyszín szokásait és kulturális elvárásokat is figyelembe venni. Ebben az összefüggésben a személyes tárgyak és elektronikai eszközök használata is befolyásolhatja a játék menetét és a társas hangulatot, ezért érdemes tisztában lenni a helyes viselkedéssel.”>

Etiquette a ruházatra és megjelenésre

A kaszinói etikett nemcsak a játék szabályait, hanem a megjelenést és az öltözködést is magában foglalja. Az elegáns ruházat és a kifinomult megjelenés hozzájárul a környezet hangulatának fenntartásához, és megmutatja tiszteletünket a többi játékos és a játékvezetők iránt. A megfelelő öltözködés betartása fontos része a kaszinó etikettjének, hiszen az első benyomás gyakran meghatározza a társas interakciókat és az élményt.”

A kiszolgálás és borravaló

A kiszolgálás és borravaló gyakran kulcsfontosságú szerepet töltenek be a kaszinókban, ahol a vendégek élvezik a játékokat és a kényelmes környezetet. Az etikett betartása nemcsak a casinopistolo.hu tisztelet kifejezését jelenti a személyzet felé, hanem hozzájárul a kellemes atmoszféra megőrzéséhez. Fontos tudni, hogy mikor és milyen módon illik borravalót adni, valamint hogyan viselkedjünk az asztaloknál, hogy elkerüljük a kellemetlen helyzeteket.

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OneCasino, n º 1 en tragaperras, crupieres en vivo y juegos de casino

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호빠 알바 면접 준비법과 밤알바 정보

구글애드워즈 캠페인의 광고 그룹을 세분화하여 특정 타겟 그룹에 맞춘 광고를 제공하는 것은 CPC 최적화의 중요한 전략입니다. 광고 그룹을 세분화하면, 각 광고 그룹의 품질 점수를 높일 수 있고, 이는 CPC를 낮추는 데 도움을 줄 수 있습니다. 구글백링크가 포함된 관련된 웹사이트나 페이지에서 유입되는 키워드도 중요한 요소로 작용합니다. 이러한 키워드들을 적절히 활용하면 구글애드워즈 캠페인의 효율성을 높이고 CPC 최적화를 달성할 수 있습니다. 일부 구글 공식 서비스 대리점에서는 구글계정을 판매하기도 합니다.

서울 호스트바 1등 최대규모

호빠

유튜브채널판매 후 채널을 인수한 경우, 기존 구독자들이 만족할 만한 수준의 콘텐츠를 지속적으로 제공해야 합니다. 콘텐츠의 질이 떨어지거나 업로드 주기가 불규칙하면 구독자들이 이탈할 가능성이 높아집니다. 구글아이디는 단순한 로그인 정보를 넘어 여러 디지털 자산과 연계되어 있어 수익화와 비즈니스 확장을 위한 중요한 자산이 됩니다. 구글아이디와 연결된 다양한 서비스들—구글 애드센스, 유튜브 채널, 구글 드라이브 등—을 활용하여 디지털 시장에서 경쟁력을 높일 수 있습니다.

호빠

예를 들어, 고객이 호스트에게 힘들었던 하루를 이야기할 때, 호스트는 공감을 표현하고 긍정적인 이야기를 더하여 고객이 편안함을 느끼게 합니다. 이러한 시뮬레이션 훈련을 통해 호스트들은 다양한 상황에서 고객을 편안하게 이끌어가는 법을 배우게 됩니다. 소셜 스킬 트레이닝에서는 호스트의 비언어적 표현, 즉 표정, 제스처, 시선 처리 등도 중요한 부분을 차지합니다.

호빠

구글 계정이 디지털 노마드에게 필수인 이유

호빠

호스트바에서는 첫 방문 고객에게 추가적인 서비스나 무료 음료를 제공하여 다시 방문하도록 유도할 수 있습니다. 고객 응대는 호빠 업소에서 가장 중요한 프로세스 중 하나입니다. 고객의 첫 인상은 서비스의 질에 큰 영향을 미치기 때문에, 고객 응대의 프로세스를 개선하는 것이 매우 중요합니다. 호스트바와 같은 업소에서는 고객이 입장할 때부터 친절하고 신속한 응대를 받을 수 있도록 프로세스를 설정해야 합니다.

  • 여기서는 아빠방, 호스트바, 강남호빠의 특징을 비교하고, 각 업소에 맞는 알바를 찾는 방법을 안내합니다.
  • 배우 양동근과도 남자 문제가 크게 터졌었는데 당시 잘나라던 양동근을 영입하고 싶었던 소속사 사장이 수애에게 양동근을 꼬시라고 했고 사귀기까지 했는데요.
  • 제가 추구하는 것은 단순한 유흥이 아닌, 고객 여러분의 마음을 이해하고 진정한 휴식과 재충전의 시간을 제공하는 것입니다.
  • 업계 관련 행사나 모임에 참여하고, 소셜 미디어를 통해 관련 인물들과 네트워크를 구축하세요.

강남 정통호스트에 관한 경험

호빠

이런 점들을 염두에 두고 호빠를 방문하면, 더욱 즐겁고 특별한 시간을 보낼 수 있을 것입니다. 호빠의 가격은 상당히 높은 편일 수 있으며, 예상치 못한 추가 비용이 발생할 수 있습니다. 예를 들어, 술의 종류나 시간에 따라 요금이 달라질 수 있기 때문에, 이용 전에 가격을 미리 확인하는 것이 중요합니다. 다양한 업체에서의 경험을 통해 많은 것을 배울 수 있으며, 급여와 취업 정보도 다양한 경로를 통해 얻을 수 있다. 또한, 면접과 일자리 정보는 웹사이트와 호빠 리뷰를 통해 알아볼 수 있다. 호스트바에서의 일은 소통의 기술을 키울 수 있는 중요한 경험이다.

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syndicate-reviews-1

Syndicate – Review

Having bought the game, I will not hide, I expected a new Deus with another hero and another story. Therefore, when I was given a first -person shooter, and even a corridor. It was a little disappointed. But not to disappear the game like this, and he requested money decently. (A greedy cat!)

Next, you will read the opinion about the game itself and learn about its plot, if you do not want to know about the plot, the cape will be happiness.
The beginning is similar to Black OPS, you are riveted to the chair:

And they begin to “awaken” you.

This is an interesting subject.

You will put these comrades in packs, millions, in coopeous and in the company itself, but closer to the end. The fact that they are all the same is a huge minus game. Although in such meat you don’t notice.

After a couple of perfectly strokes on your precious carcass, the chip, version 6, turns on.1 and the interface appears. It seems to be the future, but the technique is still the same, until you knock it out. Surely Maidinchin is written on each.

Bright beautiful spot is the interface of the chip dart. The emblem of the Eurocorp is sealed with a sticky tape, as you can see, the soldier helps to turn on the chip. Actually on the Eurocorp, you will label. Formed in 2017.

As you find out at the end of this mission, it was a training sort of training, but we will kill. Why is this one of other people’s lives?
But why:

Number of people = 15 billion. Elite – well, you understand, all the rich. Chipped – belong and work in that corporation from whom they bought a chip. Not chipped – garbage that is killed (and chipped by chip) agents with impunity.
Corporations rule the world, countries – only for the type and convenience of designating the location of the headquarters and the goals of the mission.
The game takes place in 2049.
Having cut down our good “switch”, we run a mission, get acquainted with the possibility of hacking, click levers, kill the people.

We do all the things that we will do throughout the company, which is insulting. There is nothing new, well, maybe only to move the elevators there, we will not do. Give me food, hack a device, kill the people. Mustache.

Our hero is a kilo https://www.live-online-roulette.co.uk/ free. Straight Gordon Freeman in the future, only to the place of mount the chip dart of the last version, experimental. By the way, how he works:

In principle, an option, but then adrenaline “glands” in a person should work for wear.
As it becomes clear from the game, we are unique because our chip has many new opportunities. Which we open during the game. And others do not have this yet. But to be honest –

The one who wrote the script just smoked a little dope. Not only we are a ruthless killer. So we wiped our memory – they do this to all agents, flooded the new. But the kind doctor, which can be seen in the next screenshot, was filled with a fragment of the memory of the agent who killed our ancestors and took us into the training of the corporation. After which we inflamed “revenge”, which is not expressed by our hero. Which stupidly wet everything that moves, and only when the agent Merita fills up, will it be bitterly regret. And we will finally show us the face of our avatar. But then again it turns out that we were used to fill up the head of the Eurocorp and amuse the “revolution” of the lower.
If honestly there is such a stretched nonsense that is not expressed in the company and when all this is told to you at the end, you think – a fig to yourself, but what did you do all this time.

Upon completion of the assignment, we are again riveted to the chair – in order to consider the data.

Here we see the main characters of the game. Spoiler: These are all the main characters of the game, well, maybe except for a black man who is in the form of a boss. And all – the rest only to shoot. The whole plot is spinning around these three – and the rest of the time, we stupidly kill millions of people.
Agent and head of Eurocorpa. We all call us kilo. Girl scientist developer prototype chip dart6.1
Actually after this entry and the tie will begin. And this is already a huge and big spoiler. Therefore, I will go to the pluses and minuses of the game.
Cons:
The main minus of the game plot. Why, I describe in spleers.
Level design – pull the eyes of the light, which guided the person who made the spotlight so bright that they already blind you, I do not understand. In a mission with elevators, you seem to go intuitively, but when you need to interim the elevator to the bottom – if you fall at a distance just a ridiculous one – just our hero, fell from 2 floors and survived. You will fight. That is, a step to the left, step into the right – execution. It is not always clear where to go.
Suppose in the training mission.

these wires shine for you, and where to go to turn them on. But – how to climb to the top is not immediately clear. I thought the box, it turned out to be even more banal – there was a ladder behind the stele:

Yes, the right corner. I stared at the robots and tried to understand why there are so many extra icons on every subject. At the same time, you don’t interact with them in any way.

Consolation is generally the trouble of the game. Click F to open, will pursue you in every level and many times. And the mission on the train is a constant f. Despite the fact that the mission itself is very good.
But it’s not so bad?
It turns out that no! There are very positive points, namely the multiplayer regime!
You play one of these guys at the bottom.

The difference who you take is no, purely aesthetics.
But you can configure it as you like:

My favorite set, sniper rifle and hammer version 2.0. Steps are visible next to them. One allows the tick of the detachment at once, the second allows you to raise yourself if you are disabled.
There are many cards and they are interesting. It feels like this was done by all another game designer, not the one who tormented the company.
Similar and interesting cards. Pass several times, does not bother.
Weapons and perks can be improved, for “drawings”. Which you receive by killing enemy agents (who do not understand, here is not PVP, here is the joint passage of the Missions team. And the more complicated the level of the game, the more playing the team should be, since at the highest level of complexity the enemies of the rod in packs and such that you just can’t kill.

This is where weapons and perks are pumped, the character himself also swings – as in the company, only there are more options for pumping. You can create your own syndicate, and your points will be an indicator of shares of your corporation.
What exactly to explore (and is investigated when you play the game and your result directly affects the speed of pumping weapons and perks) You determine yourself. Consuming those drawings that I said earlier.

This is what Dart layer looks like. The weapon always shows how many cartridges you have, a weapon mode and if there are grenades, they will show their number. Very convenient, they wanted to do it in Deus, but unfortunately did not do.

And so is it worth playing? My affirmative yes, if you do not expect Deus Exca from the game, you will not be disappointed. Put the company quickly (no more than 5 hours) take away all the weapons – and I’ll fight to the cooperative, that’s where the game reveals himself.
If you were waiting for a new Deus – then you don’t need to disappoint.
Thank you for your attention.
p.With. I did not specifically draw a comparison line with the original syndicate from 1993, even if everyone decides that he is closer.

The best comments

You will put these comrades in packs, millions, in coopeous and in the company itself, but closer to the end. The fact that they are all the same is a huge minus game. Although in such meat you don’t notice.

No, comrades are different, and each corporation has its own enemies and agents, but above you shown, the employees of the Eurocorp, where GG (kilo) works.
As for the plot, yes, I agree, it was not very interesting to follow him and everything went somehow through the chur quickly … and that the kilo was silent, the same was upset.Constant F begins to set aside by the end of the game, yes.
Claim about the wires of the nonsense for immediately, as you go out, you see the staircase (it is even difficult to notice on the NEO and it is difficult to not notice)
As for why the flow of designations is all the chip, it recognizes everything that surrounds you.
As for the coope, I will not go down, I didn’t appreciate it, but many say that OK is probably worth it to believe ..
+ To everything in the syndicate, an interesting battleship, shooting, animation from the 1st person and weapons delivers, the idea of ​​hacking/removing the chips is implemented OK, but it is worth the improvement … well, the graphics at the level.As for me it is worth waiting for continuation t.to the end there is a straight hint.)

The game is Akhrennna! This is impossible to challenge!1

Hah … The fact that his emblem is sealed does not make it an agent Eurocorp?: D
In the sense they are similar? Each company has different agents with different weapons and takika.Remember at least those stray men from slums with an invis and electronic traps.Each company also has its own agents who need a special approach.
The company did not fail, but it turned out just medium.
By the way, this text is already sorry, it’s hard to call a review =/

Firstly, above is not an agent of Eurocorpa. The emblem is sealed, and the action takes place in the slums.
Secondly, I said everything correctly, about how many people you will lay down and how they are similar to each other il, I needed to show all the models of different companies?
As for the stairs – this is my personal opinion, I am not used to it so that it was so easy. Plus these icons over each object were confused. Could they add a little to the entourage.
I agree the rest, I did not describe – so that the people themselves saw all this. The company failed, but the coope turned out.

Gorgacx
You generally played this game? It feels like a syndicate has seen enough in Yutube.
The game takes place in 2049 – wow! When I went through the game, the actions were in 2069. And maybe you found a time machine in the process and you were thrown 20 years earlier))))))))

(A greedy cat!) – murderous illiteracy)))) I am surprised how a person writes a review of the game and does not fumble a damn thing in the game industry

And the game is super! Such a return to the classics, where you need to wet, think and fight with bosses. Respect to the development!

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Poetics “Disco Elysium”. Lieutenant, smile!

If the games were studied in schools, the Estonian project “Disco Elysium” would have been suitable for high school. Schoolchildren and students still play, but here, imagine, homework (in a number of other tasks, of course) – pass the game in a week. Great? After all, the passage of Disco Elysium is tantamount to reading a large and incredibly exciting book. The game from the “ZA/UM” studio is very artistic, good visually and in audio perception. This is a thin and stylish project.

The mysterious world of Elysium is full of surprises. But here there is good and evil, betrayal and faith, love and death.

The action “Disco Elysium” takes place in the fictional city of Revashol of the fantastic world Elysium. The game tells the story of the police alcoholic Harry Dubois, Lieutenant of the RGM (Revashol Civil Police), who is investigating a strange murder – hanging in the backyard of the hotel with the incredible name “Dancing in rags”. Step by step revealing the crime, Harry returns his own memories of himself and the surrounding world (with Kop Amnesia). Harry, a disco admirer (even wears orange cooling rooms and a crazy talking tie!), tries to refer, but every now and then breaks into the gloomy abyss of depression. Something pulls him to the bottom, some melancholy memories from a past life. For some reason, the smell of apricot chewing gum is painful for him, for some reason the image of a fair-haired Virgin on a glass stained glass in an abandoned church is painful for some reason and for some reason hurts the voice of an unknown woman in a random telephone recording … In the course of the game we will learn about Harry a lot about Harry.

The protagonist sometimes passes well Nonukgamblingsites.co.uk and jerks hard, but he is a magnificent detective. Colleagues call him “opening” – he will talk to any, the most closed person. And he also hears and feels that no one is given. He touches the otherworldly, “talks” with the very essence of things, so to speak. Gusts of wind, freely walking everywhere, will tell Harry that there are around the distant kilometers ..

“Disco Elysium” is a role -playing game, but without a traditional battle system (although the battle will be!). Promotion in the game occurs due to dialogues and the use of the skills system. Dialogs are long (it reaches 20 minutes of reading!), but very interesting. During communication with the characters, you can ask many questions on very different and deep topics, up to questions of the universe, and receive detailed answers. More answers about the surrounding reality, and just excellent intellectual humor gives reading books from a local book shop. True, they still need to earn money. Well, Kop has a yellow package for collecting bottles … Aida on garbage dumps!

Harry’s personality consists of 24 skills (I like the “internal empire” referring to the mental mechanisms – instinct, visions), there is still a “cabinet of thoughts” (we think a new line – we get a new line). Often in Harry’s minds, internal dialogs are manifested. They are magnificent. For example, “authority”, “thrill” and “gross force” are arguing between themselves – they advise something in the situation, pull in different directions – it is very cool implemented. Even his limbic system sometimes speaks with Harry, and sometimes, at critical moments, the ancient reptile brain intervenes! Delight. The portrait of the protagonist helps to reveal his partner Japanese Kim Kitsuragi, in contrast to Garry, an incredibly pedantic policeman. It is sometimes not easy for them to get along, but there is a lot in the hands of the player. Suddenly, even a strict Kim will once look at Harry with his eyes full of admiration.

To win the trust of Kim Kitsuragi is not easy. Responsibility and the highest professionalism against the obvious abuse of alcohol. Fortunately, the original Harry Dubois will find how to melt the ice in the relationship of two opposites

Passing the game, you will find out not only Harry, but also yourself. After all, communicating with different topics with characters, the main character can answer as a communist, fascist, ultralliber or moralist. So one of the four main political worldviews in the game will have to choose, receiving achievements in the course of the game. So the project in some way can be used as a psychological technique with decoding data about the personality of the player. One way or another, internal qualities will appear.

“Disco Elysium” – a serious, multifaceted detective story. However, it, of course, has poetry in it. What kind of game can become romantic, touching, tender. This image is created by many components: an excellent audio content (tracks of the British indie rock band “British Sea Power”);Atmospheric locations of the ruins of the once prosperous city, which at times snow is broken;But the main thing, of course, is side tasks. For example, you can undertake to help an elderly pair of cryptozoologists (scientists seeking creatures from myths and legends unknown to science) to discover the island phasmide (the rare, invisible to the eye of a huge insect). You know, when at the end of the game he suddenly met, I even had to wipe the unexpected tear of delight. The meeting is served so that the most solid heart softened ..

“A dazzling flash of a blade cuts air … Fasmide freezes in a bright light, like hypnotized, turning his head to the lieutenant …”.

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PP or just a post. Hanging pygmies or how I missed a stream.

So I missed an unofficial (write with one f) stream by Hon, which, judging by the commercials, was the best stream Ever. And not because I am a grand slide that fell asleep at 22.00 in his expectation and waking up at one in the morning, and due to the fact that an unexpected circumstance occurred.
So, let’s start in order.

About 22.00
C & C 3. Hot battles, my predators have already broken to the key point. Tasks, and I hastily transported bulldogs to protect my tanks from approaching aviation ..
Suddenly, the computer made a terrible rattle and began to buzz menacingly, forcing my hair to stand on my hands on end. The tribe of small Pygmies really declared a strike and does not want to work in the mine of a hard disk anymore? I turned off the computer in horror, removed the lid and put my head inside. My worst fears were confirmed – one of the HDD to the touch was very hot, apparently insidious workers tried to melt the metal of the walls to arrange an escape. I decided to let them show that their attempts were hopeless and opened the window, letting the cold air stream to cool the insides of my machine.
Then he lay down on the sofa, waiting for a white flag, but he did not appear and did not appear … My eyes began to stick together ..

Stiplitz was driving by car, followed by two bras with the Essesses. The poor fellows did not know that the beloved game Stipl was “CarmageDdon”.

About one in the morning.
Stream. Stream. Stream. <br nodepositbonuscasinos.co.uk/ />This thought fought about my sleepy brain, inhibiting it. I reluctantly opened my eyes, looked at his watch … OMG. Stream goes. Already goes. Run to the computer, poke the start button … And again this rattle, a hard drive is heated again, again there is a desire to arrange a indicative punitive operation of Special for rebels. However, the hemisphere of the brain, not reaped by hatred, drew my attention to the fact that the rattle is slightly a little from the other side. I leaned my palm against Hard – he did not tremble, touched the cooler … and felt like he was in seams.
I turned it off, began to disassemble the computer, carried the brain whirlwind according to its device, by the method of scientific poke, developing everything as necessary and preserving the eyes, fingers, and even all the screws. Finally, the cooler was in my hands, the plastic device was literally littered with dust … I carefully seduced it and looked inside … A terrible sight appeared before my eyes-abandoned and forgotten pigmes workers hung with sadness and hopelessness, moving the fan blades in the face. With a heavy heart, I buried their corpses, then corrected the breakdown and drove a new batch of engineers into the cooler.
He began to assemble a system unit, one screw was superfluous (O_O). I connected the computer to the network, pressed the treasured button … Atata! Winda does not want to load.

The god Adam created. Adam was bored and he told God: “I want to go about!”.And God created Eve. Adam again became bored and he told God: “I want to go all day to tram. And God created a mistress. He was tired again and he said: “I want to go about day and night”. And God created the Windows XP operating system.

PANIC! PANIC! PANIC!
Put your head inside, make sure that the pair of wiring for some reason is not connected, mentally swift yourself, climb the Internet from the laptop, read the swearing on the forum, mentally swing yourself for the nonsense, switch to searching for tutorisms to disassemble the computer, mentally deceive their compiler, climb the system units again, and include contacts, include the computer in the hopeto what will work, mentally swear yourself for excessive dreaminess, disconnect one of the screws and try to launch a computer … earned, bleat. Turn off the computer, try to connect both screws, everything works. – All these actions were committed only in order to go to Stream’s page, read the farewell BB and, yes, mentally swiftly swear yourself for excessive sluggishness, needlework and drowsiness. From the happiest person on earth, I instantly became the most unhappy.

Do not forget about your pygmies – they can be busy, they will begin to depress and it will be very close to suicide. So check your system for dust :). Especially look at the coolers ..

If suddenly on your hard drive
The evil virus leaked,
Do not treat him with Lozinsky:
The virus also wants to live!
Infected programs
Scatter BBS,
And you are your colleagues
They will often remember.

If suddenly in your program
The customer found the glitch,
Don’t seek a mistake:
You can’t be wrong!
Explain to him, bore,
That he is a kettle and mediocrity,
And you are from toys
Will not be distracted from now on

If suddenly your car
Does not work as it should,
You are on the motherboard
Take a lot of fist.
Will not help – hit the sledgehammer,
Give me your foot on the monitor ..
Then you explain to the authorities:
“She is the first beginning!”

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“How are Dying Light?»The latest news about the second part of the franchise and a few words about the first.

Today we will talk about the game franchise: Dying Light, created by the developers from Techland developers. We will find out how things are about the development of Dying Light 2 now and think a little about the first part. This blog is designed for people who are already familiar with the above games, but I will also try to describe the most clear as possible for the unprecedented ones so that you catch the essence of my words. (The blog will be small in volume, read in 5 minutes)

To begin with, about: Dying Light (2015)

Initially, the Polish company Techland developed many a well -known project from the Dead Island series under the name: “Dead Island 2”, but after some time the development was frozen and the developers began to create: “Dying Light”.

What is it: “Dying Light”?

– Dying Light is a game in which genres such as Survival Horror and Action -adventure are mixed. The narrative is from the first person. The game has an open world. The main advantage of the game is the advanced Parkuru system, where the player can move through almost any obstacles. Also in the game there are dynamic weather conditions and the type of enemies for the player depends on the time of day. The most ferocious and bloodthirsty types of zombies go to “lunch” only at night. A lot of (100+) types of various cold and firearms are available in the arsenal of the player. Also, cold weapons have its own strength and can be repaired several times, and any cold weapons can be modified, thereby improving their characteristics, hanging them for example the effect of fire or electricity. The main character also has three branches of skills that can be pumped: strength, dexterity and survival.

A few words about the plot:

– The whole plot is built around the Middle Eastern City of Harran, where there was a flash of a zombie virus. The main character, Kyle Crane, is an agent under the guise arriving in the city in search of the leader of the local bandits, from whom must take secret files with vaccine achievements. Kyle arrives in the city being dropped from the plane on a parachute, but it is unsuccessful and one of the zombies bites and bites it. However, a group of local survivors who live in the “tower” (the largest shelter in the city) pull the hero from tenacious paws of the dead.

And the game has additions?

– There is, and we will talk about them. Over 5 years of supporting the game, the developers managed to provide players with really a lot of new content. Conditionally, all of it can be divided into several groups:

-Additions with new locations (smaller than plot)

Let’s talk more about everyone:

-Let’s start with skins and weapons: of course, the developers do not deprive with diversity, there are both paid and free skins for various weapons for the player. Also arranged collaborations with different games, such as for example: “Unturned” and “Left4dead”, where thematic weapons were added. You can see examples of such skins and collab a little below.

-Festive events: there are also enough festive events in the game, almost every month this or that event takes place, dedicated to any holiday, whether it is: Easter, anniversary of the game, Christmas, etc. Each such event is good in its own way, but sometimes they can repeat it over and over again, which is of course annoying over time, but I think that the person who has not played will like it. A couple of examples of such events in the photo below.

-Additions with new locations: there are three of them: “The Bozak Horde”, “Prison Heist” and “Hellraid”. Here, in the middle of the barrel of honey, a spoon of tar, which I will talk about now, but so far about the good.

-“The Bozak Horde” (“Pack Bozak” – in Russian) This is https://nonukcasinosites.co.uk/casinos-not-on-gamstop/ an addition that directly blows by references to a series of films “saw”, the player is also in the role of an experimental person, which is given by the team, a mysterious person in a mask – “Bozak”. If you go through all the trials of this psychopath, you will be rewarded. You can pass the addition several times, and it does not cause much interest. Costs DLC in Steam 83 rubles.

-“Prison Heist” (“Escape from Prison” – in Russian) is an addition, where the player is given the opportunity to rob the weapon storage in prison, but in order to get to it, there are many difficulties in the form of zombies and bandits. It is also interesting to go through it only the first several times, but in principle, the developers managed to create a good DLC. Provided to players for free.

-“Hellraid” (“Hell raid” – in Russian) This is an addition, where you can feel like in the Middle Ages and fight against skeletons, zombies in armor and other inherent in the Middle Ages. The addition itself was inspired by the previously canceled fantasy project by the company of the same name. But this is DLC and the same spoon of the tar that I spoke about earlier. For 350 rubles you are given a not particularly interesting location and a couple of bosses. There is absolutely no desire to recall several times and it is not worth your money.Examples of all DLC can be seen in the photo below.

This is perhaps the most important and large -scale DLC that the developers issued, it is called: “Dying Light: The Following”. The addition adds a new plot to the game, which develops the events of the game after the ending, also added a new large location and transport with the possibility of pumping. Two new branches of pumping the hero himself were also added: driving level and legend level. In my opinion, the plot in this DLC even exceeds the plot of the game itself, and in general, the addition has added a lot of new content. He was very warmly accepted by the community of fans, and just fans of crumbling zombie. If you played add -on for the witcher 3, you should roughly understand the scale and additions of Dying Light: The Following. Screenshots and gameplay.

Why am I leading all this?

In fact, I wrote all the higher only so that you understand how long the developers have been trying to maintain the project, for 5 years have been making new content for the 2015 project. And even though it is not always possible to make an excellent DLC that the developers are really busy with their favorite business and they are not anyway to the community of devoted players. This is generally a rarity in our time, when the developers release additions for a long time. (Now I’m not talking about online projects where additions are needed to pump money from players, for example, combat passes) I believe that the future Poles project will turn out excellent, I see that the developers have ambitions, they are “burning eyes”, and this is the most important thing. And by the way, let’s go to the project in more detail.

Is everything all right? Dying Light 2 (the release date is unknown)

Everything is very ambiguous here. On the one hand, I believe that you will get an excellent project that will erect all the mechanics of the last part to the Absolute;On the other hand, there are several reasons, thanks to which the game can turn out to be mediocre, which will become a collapse for the studio as a whole.

About the reasons further:

-The first “nail in the cover of the problems” was the dismissal of the leading scriptwriter of the game: Chris Avelon (maybe you already heard his name, he was involved in the development: “Fallout 2”, “Fallout: New Vegas” and a bunch of other projects). In general, Chris lost his work in Techland thanks to a sexual scandal around him. According to the girl under the name of Carissa, he gave her alcohol and harassed her at the hotel. Despite the lack of evidence, Avelon apologized to the girl, but his career was already “set up”. So Dying Light 2 lost the main screenwriter.

-The second “nail” for the project was a scandalous investigation of journalists from: “Polskigamedev” (here is a link to the article) about the situation in the development studio. According to journalists in Techland, a complete mess is happening, there is no organization and cooperative. It is also said about the large “shit of personnel”, but the most important thing is the discrepancy between the views of Chris Abelon (former leading screenwriter) and Adrian Chishevski (creative director). However, now Chris Avelon has left the studio, so maybe the situation has already stabilized. It is also said about the absence of a vertical cut of the game. The article from Polskigamedev describes many more problems, but they are not so large -scale, so we will not affect them.

Techland herself a few days after the publication of the article refuted almost all the words said earlier and announced an incorrect translation from Polish into English because of which readers were misleading. According to the developers: there are no frames, the vertical cut of the game is ready for 4 years, there are no chaos and a booth in the studio, they did not have conflicts with Chris Avelon. In general, I would like everything to really be as the developers say, but pulling the date of the release of the game gradually intensifying faith in the words of journalists. Speaking of the release date.

-Dying Light 2 release date has already been postponed and now the project will be unknown when it is unknown when. Initially, the game was supposed to get to the shelves in the spring of 2020, but was postponed for an indefinite period. Most likely, the project will not be released in 2020, since the summer is already coming to an end and the autumn-winter period is simply full of competing games, the same for example, “Cyberpunk 2077” (November 19). I bet in the spring of 2021, then the project will be relatively ready.

Let’s go from the bad smoothly to the good, tell you about the known details of Dying Light 2:

-The game takes place after 15 years, after the events of the last part of the game.

-The open world is now 4 times more than in the first part of Dying Light “.

-The main character is now acts “Aiden Codvell”, arriving at The City to search for a vaccine from the virus, as it is rusted. “The City” is as the developers say: the last stronghold of civilization (probably the last city with survivors).

-Now in the game there is a division into fractions and the city itself is divided into 7 districts (probably each district controls its own faction).

-The most important mechanics of this game are the consequences. You can make various decisions by completing tasks, which will then affect further events. In the GamePlay video below there is an example of such a relationship between solutions and consequences.

-The developers decided to abandon firearms. (The rollers shows that there is an air gun, but no more).

-The mechanics of the hook-cat from the previous part have changed a lot, now it works according to physically correct laws. (In the first part, the hook-cat was an imbalanic and absolutely not realistic thing).

-According to the developers, having gone through the game once you can see about 50% of the content to see the whole, you will need to change your decisions in the course of the game in various situations.

-The balance between zombies and people has changed a lot. The dead now lives only in dark places, or goes hunting at night.

-The story of what happened and Kyle Crane (the main character of the first part) will still be told.

-The number of parkour movements doubled.

-Now that the hero goes outside at night, he has a “scale of infection”, and if the player does not look for the sources of the UV light, the hero may eventually turn into zombies and the game will end.

-The game works on the new engine: “C-option”.

In the photo below you can see how the building changes depending on the decisions you adop. Also gameplay is attached.

I hope today you learned for yourself new information about the Dying Light franchise, and just interestingly spent these couple of minutes when reading the article. I believe that the coming Dying Light 2 will be a good game, despite all the difficulties of developing. I am sincerely glad that you have read until this point. I do not say goodbye, we will see you in the vastness of Stopgame.ru.

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History of the Need For Speed ​​series – Part 3

The guys needed to set a new franchise development vector, since the second such ambiguous game can only close the flourishing series. So, in the new part – the developers focused on pursuit with cops, since this aspect lacked in the second game both players and critics.

Even a competitor in the person Test Drive 4 looked more attractive, having chases with cops.

And now, at the expense of three we start

After the main feature of the game was determined, they began to develop. This time the game was entrusted to 2-m-m different teams of developers, the 1st already familiar to us EA Canada was responsible for the version for PlayStation, and the 2nd team- EA Seatle, who were engaged in the PC version of the game.

In other things-a spoiler-the guys coped with their work perfectly, and Trikel of the series saw the light of March 25, 98 for the PlayStation and October 12th of the same year for PC. The versions were quite different, and we will talk about this a little later.

About modes and machine management

This time – let’s start with the game modes so as not to delay. The game meets us all the same modes as – “Single Race”, “Tournament”, And “Knockout”.

From the innovations – the regime appeared “Hot persecution”, It is this name that flaunts on the cover of the game, and it was this mode that he sold the game to the whole world, and because of this, the game remained for a long time by ear, even after the release of the next game of the series.

The essence of the chase regime is to survive in the role of a racer and get to the finish line, a similar system was implemented in the first game of the series, but this time-games in cat mouse were dramatically processed.

Now the cops will not stop the rider if they simply overtake him-the latter will have the opportunity to break out, and yet try to get to the finish line.

Also, there will be more than one policeman on the tail of an affectionate, their number will vary on average from 2 to 4 equipment, as well as the lawyers will not be shy to board the offender, they really try to press you against the wall, and drive you into the box, if this is not enough, they will send faster cars to their aid, as well as put fence.

And for especially repulsed – the lawyers of the law will leave a gift in the form of spikes on the road, and if the racer eats on them, wheels in the literal sense Will explode.

Also, the player can try on the face of a policeman, with one BUT – Such a feature was available only for a PC version. For the successful passage of this regime – you need to stop all “minor morons”, with the help of your skills, or use a hedgehog to stop especially popped racers. From this there is a problem, the hedgehog is not immediately put on the road, but after a few precious seconds, when the morons have all the possibilities of walking around the obstacle and chasing further.

In fact, this regime has become a salvation of the game, since it is even fun to kick with cops and riders, and makes you sweat * insert from 2015 * – no, not you.

Artificial intelligence did not pump weakly, for example, you can’t overtake all riders in a high-difficult tournament mode just like that, besides the fact that you need to be able to manage the car, the game forces it and feel it and predict if someone will overtake you in a turn, or not. Riders do not hesitate to knock you out of the first place, even at the cost of their victory.

If we talk about PC versions of the game – then everything is even very interesting in terms of management, the management of the machines itself is not arcade, but not completely simulative. Each car has weight, and you need to control carefully and persistently.

After the second part – the player needs to learn how to balance gas, actively use the brake, and even pull the handbrake in time on steep turns. Even now, such a machine control leaves much more emotions than modern series games.

Version for PlayStation In turn, has a modified engine of the second part, and with the help of it – a control appeared, which I consider to be one of the best in terms of Arcade. The cars are drifted, and they have inertia after leaving the skid, as well as the system of these drifts was significantly modified, I wanted to drift, and this was even rewarded with the game, but more on that later

Cars VZZHZHZHZHZHZH

This time, EA decided not to risk adding a large number of Kari concept to the game, but at the same time, the developers gave the opportunity to control you with amazing representatives of the automobile world, I would even say – icons of the style of that time, they are divided into various classes, but for me they are all at the same level.

I’ll start with my beloved – Lamborghini Diablo SV For me personally, this is a classic that you need to know. Her doors-thai, headlights that spoil all aerodynamics, appearance, and aggressive engine sound. It’s all about this car. The prefix “SV” did not fall from the mountain – it means “super fast” – and this is not surprising – the car can accelerate to the incredible 320 km/h.

Thanks to NFS III, I fell in love with this car.

If you think that I finished telling her, then no. In the future – it will not appear in one game of the series – and we will certainly focus on it attention

Let’s touch on another Lamborghini, namely Countach -She is the most crazy and cult machine of the 80s, how cool she looks-she is so not practical.

She does not have an aerodynamic body, a useless spoiler in the 25-year version because of which the rear glass is not visible, but its aggressive appearance was and remains attractive for the majority of gamers, and not only.

Believe me – if you meet her on the street, you will definitely see her with a look. So it is not sacred that this machine is often associated with the musical genre of Retrovyiv.

And, another entertaining heart failure – there is a version of a car with a spoiler at the front bumper. It looks funny, agree.

Ferrari 550 Maranello – This car https://crystalrollcasino.co.uk was a “new standard for Ferrari”. Technically – the engine engine was at 5.5 liters, and it is good, even became “Engine of the year” in 2000, 2001. Visually, it is difficult for me to describe the appearance specifically for this machine. In my opinion – she can compete in beauty even with Diablo, a neckline on the hood that looks like a nostril – looks … harmonious or something or something. It will be redracted in the future for a long time, and rename it, because this is Ferrari, as well as the next car.

Ferrari 355f1 – Italians can make cars so memorable that even in their “46 years” I recall all these models with a smile on the face. In addition to excellent design, the machine had good aerodinamic parameters, and specifically 355f1 the first in the world, a road car equipped with an innovative control system for gearbox in style F1. In general, this car became a classic*you need to know this*.

By the way, a funny fact – a short release of the game, Ferrari did not give up the use of her brand in the “hot chase” mode – they argued that they did not want to see their cars in games where the player violates the law. The screenshots of the IGN show that the interface has changed a bit in the last version, but not as critical as in one of the next franchise games, which is not today.

Chevrolet Corvette – Surprisingly, this car in Trikvil showed itself only from the good side, it is controlled, and this sport of car looks very good, especially I remember its rear bumper and headlights, also on this car you can drive in the role of a cop, but again on a PC, and having seen a dusking light from flashing lights, the rider will be in a panic. Like predecessors, the car has a large and noisy V8 – in the game where the main routes are all the same American territories – this car looks very helpful.

MercedesBenz CLKGTR – The car appeared due to the desire of Mercedes to win in Le-Man. And I am very grateful to them, since competition with Porsche, and McLaren on Le-Man created one of the most beautiful and fast cars of the 90s. They also created a road version of this machine, but in the larger case they simply rest at various exhibitions.

Jaguar XJR-15 – Initially, XJR-15 was developed to participate in international races. Supercar took first places in endurance races in 1980, 1988 and 1990. Having won the last victory, the Jaguar management decided to create a city version of the car. In the game – this car enters the turn very well, that’s all, let’s the next.

El Nino – The fastest car in the game created by developers. In one of the concepts – I personally see a mixture between modern Mercedes, and alphas. It tends to insufficient rotation. This can help keep the car under control with sharp turns.

Exclusive for PlayStation Another car was available – Italdesign Nazca C2
C2 was the first supercar developed by Italdesign and was equipped with a BMW V12 engine, which can also be heard in the BMW 750i and 850i.

Three prototypes were created and they were partially managed, but unfortunately, the supercar never entered serial production. The car is outwardly very attractive, one of the most beautiful BMWs in my opinion, if not the most beautiful BMW.

The catch is that Nazca C2 is not available for PC players. But, in addition to existing cars, you could go to the official EA website, and install new cars. In fact – the PC version had its own class of cars – it was class C. For example – the following cars

Jaguar XK8 – About whom I will talk about in the next story story. So far I will say that this Jag looks very beautiful.

Also, the base of this model – in the future became the basis for Aston Martin DB7 – Another Briton, and about him also in the next part of NFS. Its creation will take less time, honestly.

Mercedes SL600 -This is a Mercedes of the 90s of a business class, which has a 394 horses under the hood V12, and the installed computer that allows the driver to choose his own driving style, this is not taken into account in the game if that. I never liked the appearance of this car, better let’s move on to crazy Italians.

Italdesign Scighera – This is the concept of a road sports car for Alpha Romeo. The car looks like the fruit of the love of Formula 1 and a beach Italian. Like every alpha, this car also has a small problem – it did not come out, and remained a concept. In 2005, the car was again shown at the Moscow Auto Show, and that’s all that I dug up about it, and in principle it is all that you need to know about it.

Lister Storm – British Grand Tourism, an upstart, who was able to immediately declare himself by fighting with McLaren F1 GTR and Porsche 911 GT1. Compared to them – the storm looks at a charming, and it is funny that this car has rear headlights from Audi 80.

Ferrari 456 M GT – characterizing the appearance in two words – depressive maranello.

Spectre R42 – According to the Internet – this machine is a copy of the GT40 with a processed look, noo, not – at least kill – I don’t see anything from Ford, even though the car looks sports – but here is also a bummer – the maximum speed does not even reach 300 km/h.

As you could notice, I do not possess great love for additional cars, I am just an adherent of the version of PS1

It is also worth mentioning that in the country where I jump kangaroo 2 unique cars were available

Ford Falcon GT – It has the same engine as Ford Mustang Svt Cobra, and on it I could not bring down a single kangaroo, fortunately.

HSV Vt GTS – And this is oil car, with a modern design, which is very cool. The car has 4 doors, and in fact it is very funny, because thanks to Need for Speed, in Australia, the chases became really hot.

Highways

Unlike the sequel-the third part does not have a confusing track of tracks, and each of them remains in the player’s memory, even after 5-10 years.

In addition, they are all located in America, and roughly speaking, each route has closed paths that open when playing the game.

So, Hometown And Country Woods are a small town, which are enough in America. Among the interesting places are a bridge at a small stream, a church, a school, a city center, which has a fair in a navigation. A large bridge is also distinguished, which also resembles Roman channels from not without the famous Assassin`s Creed series: Brotherhouse. There is also a reference to the track from the first part – Automn Valley (flashbeks?) as well as a road sign with a sign to the crystal lake

Redrock Ridge And Lost Canyons – The canyon route, which will be more complicated than the previous ones, there are sharp turns, and obstacles in the form of cobblestones. Probably everyone in childhood thought that this was part.

Trying to take off – you will feel all the pain when the opponents go on. There are also interesting places in addition to a gas station – for example, a motel, an observatory, an Indian dark temple, which is a little creepy, and a railway, the supports of which can be broken, but the paravozik Thomas will still pass further.

Atlantica And Aquatica – Perhaps my favorite tracks. Are a futuristic city, which is directly related to water. Perhaps here each meter of the highway is an excellent work of designers – the channels in which you can ride, and even the EA buildings are located. On the alternative path – you can ride in an aquarium called “Neptunes Tunnel”, and you can also observe a titanium that went on his last voyage.

Rocky Pass And The Summit– Mountain tracks, they are perhaps the most not loved for me, since the tracks are too long, but at the same time well worked out. In both variations there are narrow sections of the road with steep turns. There are also tunnels, and cableways, near which you can find it.

Empire City -City track of alternative 90s. Here is a cross between the depressive colors of the sky, and the neon lamps of the Gothic highway in the industrial part of the city. There is also a reference to the death star on the highway.

The tracks were still ringing, but no one paid attention to this, since before the start of the race you can configure the conditions under which you will be chased. You can mirror the track, change the time of day, as well as configure the weather, and depending on the track – the weather will also be different. So on the track Hometown will pour rain with a thunderstorm, and on the alternative path Country Woods– There will be snowfall. Thus, you can ride in all seasons of the year, before it became the mainstream*Khoreison 4 if that*

Sound accompaniment reached a completely new level – here you need to talk more about music in the game. The music to this day remains just wonderful – the game emphasized more attention in the electric region, but they did not forget about the melodic rock. Just as in the second part – the soundtrack was released in the same way and separately from the game. This is one of the best sounds in arcade races. Personally, I liked the tracks – Romulus 3, Music played in Need for Speed ​​II, Hydrus 606, Cetus 808, Aquila 303, Snow Bags, And incredible Sirius 909 – This topic is Showcase`a perhaps the best composition in the game.

In addition, the music has become interactive, that is – it adapted to the player control style. The car is gaining speed – the music will be more rhythmic, enters the skid – the sound will be more stretched. Got into an accident – the rhythm of the track will get in case, and you need to start again.

The developers and composers achieved such “Sunnyness“Thanks to interesting mechanics. All musical compositions were cut into small parts, and in each such part there were 4 strokes. Thus, the music consisted of a group of these files. Some songs consisted of 200 and more parts. As Saki Kaskas noted –

“The program we used – it was very buggy and constantly hung, but it was an interesting experience.”

To burning, this feature was not so actively used in the subsequent parts of the Need for Speed ​​series, I will definitely focus on if this feature is present.

Interest

In fact – NFS III has simply a phenomenal study of small details that will not be noticeable if not to be close. Auto Encyclopedia became more developed. But unfortunately – there were no more videos with cars, except for the Intro. In addition to technical
the characteristics of the machine, and the stories of the brand – on the PC there was an opportunity to look into the interior of the car using a panorama, which is undoubtedly cool.

Also – you can adjust the car under the race in more detail. Choose a set of wheels for the car under rain weather, or under a dry track, configure aerodynamics, engine, suspension, and so on. You do not expect such a variety from the game in which you need to have fun with cops.

The police, in turn, calls the model of the car of the criminal, its color, and the speed at which he rushed before them. Thus, you can recreate the cover of the game by driving on Diablo more than 200 km/h near the EA building.

We continue to talk about interesting trifles related to cops – police cars differ depending on the track, so for each car there was its own policeman model. So on the Atlantica highway – there is cop from memes about Russia, In the canyons – the policemen has a uniform, and on the Empire City highway, the pursuers correctly responded to the riddle “forking in the eye, or in the ass” and they were awarded the cyber eye.

Not only that the player sees people in blue, so they are even displayed for other bots of riders, this, just WOW!

Also, the PC version boasts an interactive interface, that is, you can configure the UI as the user wishes, you can shift the blocks wherever you wish, but they can be climbed onto each other.

Differences in versions

Here it is probably worth recalling that the version on the PC and PS 1 have a large number of differences. I repeat that the versions for PS are already familiar to us EA Canada, And EA Seattle – who developed Need for Speed ​​II SE, and now they were responsible for the PC version of the game. This is a really ambiguous solution from the publisher.

Differences begin with the main menu. How wonderful the main menu for the first curling is made – such a not unambiguous main menu for an audit PC, of ​​course in my opinion. Hud in the race also looks better for the Play station and more designed than on the stove, since each machine was displayed for a speedometer screen. There was no room for the cockpit of the camera on the curling iron, and in the future there will be no such camera for PS, hell knows why it happened, maybe this is due to prop hardly 3DFX for PC. Although I hurried about the curling iron, but again this is in the next part of the Need for Speed.

We return to the differences – in addition to obvious things that the cars have fewer landfills – on the PC of models there are a rearview mirrors and reflections with general lighting looks and is not bad now, thanks to the same 3DFX, but for me – the PS1 version will remain more canonical, I love it more, you already excuse the Boyal PC. Again, I repeat that in the console version there was initially a different color of the interface, and Ferrari was available for chases.

Also, this part could be released for Nintendo 64 – but something went wrong in the process of porting, and instead of NFS EA it rolled out the game – Beetle Adventure Racing!

Secrets

In this part there are not really secrets in fact, but there is something to tell – the main points are also hidden in the names, and this works exclusively for the PlayStation. To activate hidden tracks, you need to enter the codes instead of the name of the player, and the corresponding tracks will open. I will say a few words about them, you still don’t stop me, haha!

The first route is – Scorpio-7 – Lovers of the underwater world will like it. It looks alienated, and monotonous, but has a busy turn and dangerous columns. Everything, you have studied this track in fact – you can proceed to the next.

Space Race – This track is already more interesting. There is a cool hologram of the ball, and an alien is depicted, and there is even a window through which you can see the cosmos, and notice the shuttle flying past, maybe this is a reference to the old track, or any other cosmic work.

In fact – the track passes through the space station, and I risk assuming that this station can be seen with Empire City.

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